Hooks
static bool BeforeCvDiplomacyAI_GetTurnsSinceTheySupportedOurProposal(CvDiplomacyAI* self, PlayerTypes ePlayer, int& result);static void AfterCvDiplomacyAI_GetTurnsSinceTheySupportedOurProposal(CvDiplomacyAI* self, PlayerTypes ePlayer, int& result);static int ReplaceCvDiplomacyAI_GetTurnsSinceTheySupportedOurProposal(int (*original)(CvDiplomacyAI*, PlayerTypes), CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_GetTurnsSinceTheySupportedOurProposal>(host, &BeforeCvDiplomacyAI_GetTurnsSinceTheySupportedOurProposal);CivRegisterAfter<CivHooks::CvDiplomacyAI_GetTurnsSinceTheySupportedOurProposal>(host, &AfterCvDiplomacyAI_GetTurnsSinceTheySupportedOurProposal);CivRegisterReplace<CivHooks::CvDiplomacyAI_GetTurnsSinceTheySupportedOurProposal>(host, &ReplaceCvDiplomacyAI_GetTurnsSinceTheySupportedOurProposal);