Hooks
static bool BeforeCvDiplomacyAI_ChangeTurnsSinceTheySupportedOurHosting(CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);static void AfterCvDiplomacyAI_ChangeTurnsSinceTheySupportedOurHosting(CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);static void ReplaceCvDiplomacyAI_ChangeTurnsSinceTheySupportedOurHosting(void (*original)(CvDiplomacyAI*, PlayerTypes, int), CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);CivRegisterBefore<CivHooks::CvDiplomacyAI_ChangeTurnsSinceTheySupportedOurHosting>(host, &BeforeCvDiplomacyAI_ChangeTurnsSinceTheySupportedOurHosting);CivRegisterAfter<CivHooks::CvDiplomacyAI_ChangeTurnsSinceTheySupportedOurHosting>(host, &AfterCvDiplomacyAI_ChangeTurnsSinceTheySupportedOurHosting);CivRegisterReplace<CivHooks::CvDiplomacyAI_ChangeTurnsSinceTheySupportedOurHosting>(host, &ReplaceCvDiplomacyAI_ChangeTurnsSinceTheySupportedOurHosting);