Hooks
static bool BeforeCvDiplomacyAI_ChangeOtherPlayerTurnsSinceSidedWithProtectedMinor(CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);static void AfterCvDiplomacyAI_ChangeOtherPlayerTurnsSinceSidedWithProtectedMinor(CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);static void ReplaceCvDiplomacyAI_ChangeOtherPlayerTurnsSinceSidedWithProtectedMinor(void (*original)(CvDiplomacyAI*, PlayerTypes, int), CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);CivRegisterBefore<CivHooks::CvDiplomacyAI_ChangeOtherPlayerTurnsSinceSidedWithProtectedMinor>(host, &BeforeCvDiplomacyAI_ChangeOtherPlayerTurnsSinceSidedWithProtectedMinor);CivRegisterAfter<CivHooks::CvDiplomacyAI_ChangeOtherPlayerTurnsSinceSidedWithProtectedMinor>(host, &AfterCvDiplomacyAI_ChangeOtherPlayerTurnsSinceSidedWithProtectedMinor);CivRegisterReplace<CivHooks::CvDiplomacyAI_ChangeOtherPlayerTurnsSinceSidedWithProtectedMinor>(host, &ReplaceCvDiplomacyAI_ChangeOtherPlayerTurnsSinceSidedWithProtectedMinor);