Hooks
static bool BeforeCvDiplomacyAI_SetOtherPlayerTurnsSinceSidedWithProtectedMinor(CvDiplomacyAI* self, PlayerTypes ePlayer, int iValue);static void AfterCvDiplomacyAI_SetOtherPlayerTurnsSinceSidedWithProtectedMinor(CvDiplomacyAI* self, PlayerTypes ePlayer, int iValue);static void ReplaceCvDiplomacyAI_SetOtherPlayerTurnsSinceSidedWithProtectedMinor(void (*original)(CvDiplomacyAI*, PlayerTypes, int), CvDiplomacyAI* self, PlayerTypes ePlayer, int iValue);CivRegisterBefore<CivHooks::CvDiplomacyAI_SetOtherPlayerTurnsSinceSidedWithProtectedMinor>(host, &BeforeCvDiplomacyAI_SetOtherPlayerTurnsSinceSidedWithProtectedMinor);CivRegisterAfter<CivHooks::CvDiplomacyAI_SetOtherPlayerTurnsSinceSidedWithProtectedMinor>(host, &AfterCvDiplomacyAI_SetOtherPlayerTurnsSinceSidedWithProtectedMinor);CivRegisterReplace<CivHooks::CvDiplomacyAI_SetOtherPlayerTurnsSinceSidedWithProtectedMinor>(host, &ReplaceCvDiplomacyAI_SetOtherPlayerTurnsSinceSidedWithProtectedMinor);