Hooks
static bool BeforeCvDiplomacyAI_ChangeCoopWarCounter(CvDiplomacyAI* self, PlayerTypes ePlayer, PlayerTypes eTargetPlayer, int iChange);static void AfterCvDiplomacyAI_ChangeCoopWarCounter(CvDiplomacyAI* self, PlayerTypes ePlayer, PlayerTypes eTargetPlayer, int iChange);static void ReplaceCvDiplomacyAI_ChangeCoopWarCounter(void (*original)(CvDiplomacyAI*, PlayerTypes, PlayerTypes, int), CvDiplomacyAI* self, PlayerTypes ePlayer, PlayerTypes eTargetPlayer, int iChange);CivRegisterBefore<CivHooks::CvDiplomacyAI_ChangeCoopWarCounter>(host, &BeforeCvDiplomacyAI_ChangeCoopWarCounter);CivRegisterAfter<CivHooks::CvDiplomacyAI_ChangeCoopWarCounter>(host, &AfterCvDiplomacyAI_ChangeCoopWarCounter);CivRegisterReplace<CivHooks::CvDiplomacyAI_ChangeCoopWarCounter>(host, &ReplaceCvDiplomacyAI_ChangeCoopWarCounter);