CvDiplomacyAI::GetCoopWarCounter(PlayerTypes, PlayerTypes) const
- Defined in
- CvDiplomacyAI.cpp, line 20543
- Class
- CvDiplomacyAI
- Hook name
CivHooks::CvDiplomacyAI_GetCoopWarCounter
Hooks
static bool BeforeCvDiplomacyAI_GetCoopWarCounter(const CvDiplomacyAI* self, PlayerTypes ePlayer, PlayerTypes eTargetPlayer, short& result);static void AfterCvDiplomacyAI_GetCoopWarCounter(const CvDiplomacyAI* self, PlayerTypes ePlayer, PlayerTypes eTargetPlayer, short& result);static short ReplaceCvDiplomacyAI_GetCoopWarCounter(short (*original)(const CvDiplomacyAI*, PlayerTypes, PlayerTypes), const CvDiplomacyAI* self, PlayerTypes ePlayer, PlayerTypes eTargetPlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_GetCoopWarCounter>(host, &BeforeCvDiplomacyAI_GetCoopWarCounter);CivRegisterAfter<CivHooks::CvDiplomacyAI_GetCoopWarCounter>(host, &AfterCvDiplomacyAI_GetCoopWarCounter);CivRegisterReplace<CivHooks::CvDiplomacyAI_GetCoopWarCounter>(host, &ReplaceCvDiplomacyAI_GetCoopWarCounter);
Code
20543short CvDiplomacyAI::GetCoopWarCounter(PlayerTypes ePlayer, PlayerTypes eTargetPlayer) const20544{20545 CvAssertMsg(ePlayer >= 0, "DIPLOMACY_AI: Invalid Player Index. Please send Jon this with your last 5 autosaves and what changelist # you're playing.");20546 CvAssertMsg(ePlayer < MAX_MAJOR_CIVS, "DIPLOMACY_AI: Invalid Player Index. Please send Jon this with your last 5 autosaves and what changelist # you're playing.");20547 CvAssertMsg(eTargetPlayer >= 0, "DIPLOMACY_AI: Invalid Player Index. Please send Jon this with your last 5 autosaves and what changelist # you're playing.");20548 CvAssertMsg(eTargetPlayer < MAX_MAJOR_CIVS, "DIPLOMACY_AI: Invalid Player Index. Please send Jon this with your last 5 autosaves and what changelist # you're playing.");20549 return m_ppaaiCoopWarCounter[ePlayer][eTargetPlayer];20550}
Called by
- CvDiplomacyAI::ChangeCoopWarCounter(PlayerTypes, PlayerTypes, int)
- CvDiplomacyAI::DoCoopWarTimeStatement(PlayerTypes, DiploStatementTypes &, int &)
- CvDiplomacyAI::DoCounters()
- CvDiplomacyAI::DoTestCoopWarDesire(PlayerTypes, PlayerTypes &)
- CvDiplomacyAI::GetGlobalCoopWarCounter(PlayerTypes)
- CvDiplomacyAI::IsCoopWarEverAsked(PlayerTypes, PlayerTypes) const
- CvDiplomacyAI::IsCoopWarMessageTooSoon(PlayerTypes, PlayerTypes) const
- CvDiplomacyAI::MakeWar()