Bazaar developer reference

CvLuaPlot::lIsVisibleEnemyDefender(lua_State *)

Defined in
Lua/CvLuaPlot.cpp, line 959
Class
CvLuaPlot
Hook name
CivHooks::CvLuaPlot_lIsVisibleEnemyDefender

Hooks

static bool BeforeCvLuaPlot_lIsVisibleEnemyDefender(lua_State* L, int& result);static void AfterCvLuaPlot_lIsVisibleEnemyDefender(lua_State* L, int& result);static int ReplaceCvLuaPlot_lIsVisibleEnemyDefender(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlot_lIsVisibleEnemyDefender>(host, &BeforeCvLuaPlot_lIsVisibleEnemyDefender);CivRegisterAfter<CivHooks::CvLuaPlot_lIsVisibleEnemyDefender>(host, &AfterCvLuaPlot_lIsVisibleEnemyDefender);CivRegisterReplace<CivHooks::CvLuaPlot_lIsVisibleEnemyDefender>(host, &ReplaceCvLuaPlot_lIsVisibleEnemyDefender);

Code

958//bool isVisibleEnemyDefender(CyUnit* pUnit);959int CvLuaPlot::lIsVisibleEnemyDefender(lua_State* L)960{961	CvPlot* pkPlot = GetInstance(L);962	CvUnit* pkUnit = CvLuaUnit::GetInstance(L, 2);963	const bool bResult = pkPlot->isVisibleEnemyDefender(pkUnit);964	lua_pushboolean(L, bResult);965966	return 1;967}

Calls

Called by