Bazaar developer reference

CvLuaPlot::lIsFriendlyTerritory(lua_State *)

Defined in
Lua/CvLuaPlot.cpp, line 893
Class
CvLuaPlot
Hook name
CivHooks::CvLuaPlot_lIsFriendlyTerritory

Hooks

static bool BeforeCvLuaPlot_lIsFriendlyTerritory(lua_State* L, int& result);static void AfterCvLuaPlot_lIsFriendlyTerritory(lua_State* L, int& result);static int ReplaceCvLuaPlot_lIsFriendlyTerritory(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlot_lIsFriendlyTerritory>(host, &BeforeCvLuaPlot_lIsFriendlyTerritory);CivRegisterAfter<CivHooks::CvLuaPlot_lIsFriendlyTerritory>(host, &AfterCvLuaPlot_lIsFriendlyTerritory);CivRegisterReplace<CivHooks::CvLuaPlot_lIsFriendlyTerritory>(host, &ReplaceCvLuaPlot_lIsFriendlyTerritory);

Code

892//bool IsFriendlyTerritory(PlayerTypes ePlayer);893int CvLuaPlot::lIsFriendlyTerritory(lua_State* L)894{895	CvPlot* pkPlot = GetInstance(L);896	const PlayerTypes ePlayer = (PlayerTypes) lua_tointeger(L, 2);897898	const bool bResult = pkPlot->IsFriendlyTerritory(ePlayer);899	lua_pushboolean(L, bResult);900	return 1;901}

Calls

Called by