Hooks
static bool BeforeCvLuaPlot_lIsAdjacentTeam(lua_State* L, int& result);static void AfterCvLuaPlot_lIsAdjacentTeam(lua_State* L, int& result);static int ReplaceCvLuaPlot_lIsAdjacentTeam(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlot_lIsAdjacentTeam>(host, &BeforeCvLuaPlot_lIsAdjacentTeam);CivRegisterAfter<CivHooks::CvLuaPlot_lIsAdjacentTeam>(host, &AfterCvLuaPlot_lIsAdjacentTeam);CivRegisterReplace<CivHooks::CvLuaPlot_lIsAdjacentTeam>(host, &ReplaceCvLuaPlot_lIsAdjacentTeam);