Hooks
static bool BeforeCvLuaPlot_lIsAdjacentPlayer(lua_State* L, int& result);static void AfterCvLuaPlot_lIsAdjacentPlayer(lua_State* L, int& result);static int ReplaceCvLuaPlot_lIsAdjacentPlayer(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlot_lIsAdjacentPlayer>(host, &BeforeCvLuaPlot_lIsAdjacentPlayer);CivRegisterAfter<CivHooks::CvLuaPlot_lIsAdjacentPlayer>(host, &AfterCvLuaPlot_lIsAdjacentPlayer);CivRegisterReplace<CivHooks::CvLuaPlot_lIsAdjacentPlayer>(host, &ReplaceCvLuaPlot_lIsAdjacentPlayer);