Bazaar developer reference

CvLuaPlot::lGetUnitPower(lua_State *)

Defined in
Lua/CvLuaPlot.cpp, line 735
Class
CvLuaPlot
Hook name
CivHooks::CvLuaPlot_lGetUnitPower

Hooks

static bool BeforeCvLuaPlot_lGetUnitPower(lua_State* L, int& result);static void AfterCvLuaPlot_lGetUnitPower(lua_State* L, int& result);static int ReplaceCvLuaPlot_lGetUnitPower(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlot_lGetUnitPower>(host, &BeforeCvLuaPlot_lGetUnitPower);CivRegisterAfter<CivHooks::CvLuaPlot_lGetUnitPower>(host, &AfterCvLuaPlot_lGetUnitPower);CivRegisterReplace<CivHooks::CvLuaPlot_lGetUnitPower>(host, &ReplaceCvLuaPlot_lGetUnitPower);

Code

734//int getUnitPower(PlayerTypes eOwner);735int CvLuaPlot::lGetUnitPower(lua_State* L)736{737	return BasicLuaMethod(L, &CvPlot::getUnitPower);738}

Calls

Called by