CvLuaPlot::lGetUnit(lua_State *)
- Defined in
- Lua/CvLuaPlot.cpp, line 1894
- Class
- CvLuaPlot
- Hook name
CivHooks::CvLuaPlot_lGetUnit
Hooks
static bool BeforeCvLuaPlot_lGetUnit(lua_State* L, int& result);static void AfterCvLuaPlot_lGetUnit(lua_State* L, int& result);static int ReplaceCvLuaPlot_lGetUnit(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlot_lGetUnit>(host, &BeforeCvLuaPlot_lGetUnit);CivRegisterAfter<CivHooks::CvLuaPlot_lGetUnit>(host, &AfterCvLuaPlot_lGetUnit);CivRegisterReplace<CivHooks::CvLuaPlot_lGetUnit>(host, &ReplaceCvLuaPlot_lGetUnit);
Code
1893//CvUnit* getUnit(int iIndex);1894int CvLuaPlot::lGetUnit(lua_State* L)1895{1896 CvPlot* pkPlot = GetInstance(L);1897 const int iIndex = lua_tointeger(L, 2);18981899 CvUnit* pkUnit = pkPlot->getUnitByIndex(iIndex);1900 CvLuaUnit::Push(L, pkUnit);1901 return 1;1902}
Calls
CvLuaScopedInstance::GetInstanceCvLuaScopedInstance::Push- CvPlot::getUnitByIndex(int) const
lua_tointeger