Hooks
static bool BeforeCvLuaPlot_lGetPlayerCityRadiusCount(lua_State* L, int& result);static void AfterCvLuaPlot_lGetPlayerCityRadiusCount(lua_State* L, int& result);static int ReplaceCvLuaPlot_lGetPlayerCityRadiusCount(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlot_lGetPlayerCityRadiusCount>(host, &BeforeCvLuaPlot_lGetPlayerCityRadiusCount);CivRegisterAfter<CivHooks::CvLuaPlot_lGetPlayerCityRadiusCount>(host, &AfterCvLuaPlot_lGetPlayerCityRadiusCount);CivRegisterReplace<CivHooks::CvLuaPlot_lGetPlayerCityRadiusCount>(host, &ReplaceCvLuaPlot_lGetPlayerCityRadiusCount);