Bazaar developer reference

CvLuaPlot::lGetNumFriendlyUnitsOfType(lua_State *)

Defined in
Lua/CvLuaPlot.cpp, line 1004
Class
CvLuaPlot
Hook name
CivHooks::CvLuaPlot_lGetNumFriendlyUnitsOfType

Hooks

static bool BeforeCvLuaPlot_lGetNumFriendlyUnitsOfType(lua_State* L, int& result);static void AfterCvLuaPlot_lGetNumFriendlyUnitsOfType(lua_State* L, int& result);static int ReplaceCvLuaPlot_lGetNumFriendlyUnitsOfType(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlot_lGetNumFriendlyUnitsOfType>(host, &BeforeCvLuaPlot_lGetNumFriendlyUnitsOfType);CivRegisterAfter<CivHooks::CvLuaPlot_lGetNumFriendlyUnitsOfType>(host, &AfterCvLuaPlot_lGetNumFriendlyUnitsOfType);CivRegisterReplace<CivHooks::CvLuaPlot_lGetNumFriendlyUnitsOfType>(host, &ReplaceCvLuaPlot_lGetNumFriendlyUnitsOfType);

Code

1003//int getNumFriendlyUnitsOfType(CvUnit* pUnit);1004int CvLuaPlot::lGetNumFriendlyUnitsOfType(lua_State* L)1005{1006	CvPlot* pkPlot = GetInstance(L);1007	CvUnit* pkUnit = CvLuaUnit::GetInstance(L, 2);10081009	bool bBreakOnUnitLimit = luaL_optbool(L, 3, true);1010	int iResult = pkPlot->getNumFriendlyUnitsOfType(pkUnit, bBreakOnUnitLimit);10111012	lua_pushinteger(L, iResult);1013	return 1;1014}

Calls

Called by