Hooks
static bool BeforeCvLuaPlot_lGetNearestLandArea(lua_State* L, int& result);static void AfterCvLuaPlot_lGetNearestLandArea(lua_State* L, int& result);static int ReplaceCvLuaPlot_lGetNearestLandArea(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlot_lGetNearestLandArea>(host, &BeforeCvLuaPlot_lGetNearestLandArea);CivRegisterAfter<CivHooks::CvLuaPlot_lGetNearestLandArea>(host, &AfterCvLuaPlot_lGetNearestLandArea);CivRegisterReplace<CivHooks::CvLuaPlot_lGetNearestLandArea>(host, &ReplaceCvLuaPlot_lGetNearestLandArea);