Hooks
static bool BeforeCvLuaPlot_lGetBuildTurnsLeft(lua_State* L, int& result);static void AfterCvLuaPlot_lGetBuildTurnsLeft(lua_State* L, int& result);static int ReplaceCvLuaPlot_lGetBuildTurnsLeft(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlot_lGetBuildTurnsLeft>(host, &BeforeCvLuaPlot_lGetBuildTurnsLeft);CivRegisterAfter<CivHooks::CvLuaPlot_lGetBuildTurnsLeft>(host, &AfterCvLuaPlot_lGetBuildTurnsLeft);CivRegisterReplace<CivHooks::CvLuaPlot_lGetBuildTurnsLeft>(host, &ReplaceCvLuaPlot_lGetBuildTurnsLeft);