CvLuaPlot::lGetBuildTime(lua_State *)
- Defined in
- Lua/CvLuaPlot.cpp, line 679
- Class
- CvLuaPlot
- Hook name
CivHooks::CvLuaPlot_lGetBuildTime
Hooks
static bool BeforeCvLuaPlot_lGetBuildTime(lua_State* L, int& result);static void AfterCvLuaPlot_lGetBuildTime(lua_State* L, int& result);static int ReplaceCvLuaPlot_lGetBuildTime(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlot_lGetBuildTime>(host, &BeforeCvLuaPlot_lGetBuildTime);CivRegisterAfter<CivHooks::CvLuaPlot_lGetBuildTime>(host, &AfterCvLuaPlot_lGetBuildTime);CivRegisterReplace<CivHooks::CvLuaPlot_lGetBuildTime>(host, &ReplaceCvLuaPlot_lGetBuildTime);
Code
678//int getBuildTime(BuildTypes eBuild);679int CvLuaPlot::lGetBuildTime(lua_State* L)680{681 return BasicLuaMethod(L, &CvPlot::getBuildTime);682}
Calls
CvLuaMethodWrapper::BasicLuaMethod- CvPlot::getBuildTime(BuildTypes, PlayerTypes) const