CvLuaPlot::lCanBuild(lua_State *)
- Defined in
- Lua/CvLuaPlot.cpp, line 673
- Class
- CvLuaPlot
- Hook name
CivHooks::CvLuaPlot_lCanBuild
Hooks
static bool BeforeCvLuaPlot_lCanBuild(lua_State* L, int& result);static void AfterCvLuaPlot_lCanBuild(lua_State* L, int& result);static int ReplaceCvLuaPlot_lCanBuild(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlot_lCanBuild>(host, &BeforeCvLuaPlot_lCanBuild);CivRegisterAfter<CivHooks::CvLuaPlot_lCanBuild>(host, &AfterCvLuaPlot_lCanBuild);CivRegisterReplace<CivHooks::CvLuaPlot_lCanBuild>(host, &ReplaceCvLuaPlot_lCanBuild);
Code
672//bool canBuild(BuildTypes eBuild, PlayerTypes ePlayer, bool bTestVisible);673int CvLuaPlot::lCanBuild(lua_State* L)674{675 return BasicLuaMethod(L, &CvPlot::canBuild);676}
Calls
CvLuaMethodWrapper::BasicLuaMethod- CvPlot::canBuild(BuildTypes, PlayerTypes, bool, bool) const