Bazaar developer reference

CvLuaPlot::lCalculateTotalBestNatureYield(lua_State *)

Defined in
Lua/CvLuaPlot.cpp, line 1628
Class
CvLuaPlot
Hook name
CivHooks::CvLuaPlot_lCalculateTotalBestNatureYield

Hooks

static bool BeforeCvLuaPlot_lCalculateTotalBestNatureYield(lua_State* L, int& result);static void AfterCvLuaPlot_lCalculateTotalBestNatureYield(lua_State* L, int& result);static int ReplaceCvLuaPlot_lCalculateTotalBestNatureYield(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlot_lCalculateTotalBestNatureYield>(host, &BeforeCvLuaPlot_lCalculateTotalBestNatureYield);CivRegisterAfter<CivHooks::CvLuaPlot_lCalculateTotalBestNatureYield>(host, &AfterCvLuaPlot_lCalculateTotalBestNatureYield);CivRegisterReplace<CivHooks::CvLuaPlot_lCalculateTotalBestNatureYield>(host, &ReplaceCvLuaPlot_lCalculateTotalBestNatureYield);

Code

1627//int calculateTotalBestNatureYield(TeamTypes eTeam);1628int CvLuaPlot::lCalculateTotalBestNatureYield(lua_State* L)1629{1630	return BasicLuaMethod(L, &CvPlot::calculateTotalBestNatureYield);1631}

Calls

Called by