CvLuaMap::RegisterMembers(lua_State *)
- Defined in
- Lua/CvLuaMap.cpp, line 38
- Class
- CvLuaMap
- Hook name
CivHooks::CvLuaMap_RegisterMembers
Hooks
static bool BeforeCvLuaMap_RegisterMembers(lua_State* L);static void AfterCvLuaMap_RegisterMembers(lua_State* L);static void ReplaceCvLuaMap_RegisterMembers(void (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaMap_RegisterMembers>(host, &BeforeCvLuaMap_RegisterMembers);CivRegisterAfter<CivHooks::CvLuaMap_RegisterMembers>(host, &AfterCvLuaMap_RegisterMembers);CivRegisterReplace<CivHooks::CvLuaMap_RegisterMembers>(host, &ReplaceCvLuaMap_RegisterMembers);
Code
38void CvLuaMap::RegisterMembers(lua_State* L)39{40 Method(Areas);41 Method(FindBiggestArea);42 Method(FindWater);43 Method(GetClimate);44 Method(GetFractalFlags);45 Method(GetGridSize);46 Method(GetNumPlots);47 Method(GetNumResources);48 Method(GetNumResourcesOnLand);49 Method(GetPlot);50 Method(GetPlotByIndex);51 Method(GetPlotXY);52 Method(GetArea);53 Method(GetIndexAfterLastArea);54 Method(GetLandPlots);55 Method(GetNumAreas);56 Method(GetNumLandAreas);57 Method(GetRandomResourceQuantity);58 Method(GetSeaLevel);59 Method(GetWorldSize);60 Method(IsPlot);61 Method(IsWrapX);62 Method(IsWrapY);63 Method(MaxPlotDistance);64 Method(Rand);65 Method(CalculateAreas);66 Method(RecalculateAreas);67 Method(PlotDistance);68 Method(PlotXYWithRangeCheck);69 Method(PlotDirection);70 Method(DefaultContinentStamper);71 Method(DoPlaceNaturalWonders);72 Method(GetCustomOption);73 Method(UpdateDeferredFog);74 Method(ChangeAIMapHint);75 Method(GetAIMapHint);76}
Calls
- CvLuaMap::lAreas(lua_State *)
- CvLuaMap::lCalculateAreas(lua_State *)
- CvLuaMap::lChangeAIMapHint(lua_State *)
- CvLuaMap::lDefaultContinentStamper(lua_State *)
- CvLuaMap::lDoPlaceNaturalWonders(lua_State *)
- CvLuaMap::lFindBiggestArea(lua_State *)
- CvLuaMap::lFindWater(lua_State *)
- CvLuaMap::lGetAIMapHint(lua_State *)
- CvLuaMap::lGetArea(lua_State *)
- CvLuaMap::lGetClimate(lua_State *)
- CvLuaMap::lGetCustomOption(lua_State *)
- CvLuaMap::lGetFractalFlags(lua_State *)
- CvLuaMap::lGetGridSize(lua_State *)
- CvLuaMap::lGetIndexAfterLastArea(lua_State *)
- CvLuaMap::lGetLandPlots(lua_State *)
- CvLuaMap::lGetNumAreas(lua_State *)
- CvLuaMap::lGetNumLandAreas(lua_State *)
- CvLuaMap::lGetNumPlots(lua_State *)
- CvLuaMap::lGetNumResources(lua_State *)
- CvLuaMap::lGetNumResourcesOnLand(lua_State *)
- CvLuaMap::lGetPlot(lua_State *)
- CvLuaMap::lGetPlotByIndex(lua_State *)
- CvLuaMap::lGetPlotXY(lua_State *)
- CvLuaMap::lGetRandomResourceQuantity(lua_State *)
- CvLuaMap::lGetSeaLevel(lua_State *)
- CvLuaMap::lGetWorldSize(lua_State *)
- CvLuaMap::lIsPlot(lua_State *)
- CvLuaMap::lIsWrapX(lua_State *)
- CvLuaMap::lIsWrapY(lua_State *)
- CvLuaMap::lMaxPlotDistance(lua_State *)
- CvLuaMap::lPlotDirection(lua_State *)
- CvLuaMap::lPlotDistance(lua_State *)
- CvLuaMap::lPlotXYWithRangeCheck(lua_State *)
- CvLuaMap::lRand(lua_State *)
- CvLuaMap::lRecalculateAreas(lua_State *)
- CvLuaMap::lUpdateDeferredFog(lua_State *)
CvLuaStaticInstance::RegisterMethod