CvLuaDeal::lAddOpenBorders(lua_State *)
- Defined in
- Lua/CvLuaDeal.h, line 135
- Class
- CvLuaDeal
- Not a hook point
- written in a header
Code
135 static int lAddOpenBorders(lua_State* L)136 {137 return BasicLuaMethod(L, &CvDeal::AddOpenBorders);138 }
Calls
- CvDeal::AddOpenBorders(PlayerTypes, int)
CvLuaMethodWrapper::BasicLuaMethod