Bazaar developer reference

CvDeal::AddOpenBorders(PlayerTypes, int)

Defined in
CvDealClasses.cpp, line 1092
Class
CvDeal
Hook name
CivHooks::CvDeal_AddOpenBorders

Hooks

static bool BeforeCvDeal_AddOpenBorders(CvDeal* self, PlayerTypes eFrom, int iDuration);static void AfterCvDeal_AddOpenBorders(CvDeal* self, PlayerTypes eFrom, int iDuration);static void ReplaceCvDeal_AddOpenBorders(void (*original)(CvDeal*, PlayerTypes, int), CvDeal* self, PlayerTypes eFrom, int iDuration);CivRegisterBefore<CivHooks::CvDeal_AddOpenBorders>(host, &BeforeCvDeal_AddOpenBorders);CivRegisterAfter<CivHooks::CvDeal_AddOpenBorders>(host, &AfterCvDeal_AddOpenBorders);CivRegisterReplace<CivHooks::CvDeal_AddOpenBorders>(host, &ReplaceCvDeal_AddOpenBorders);

Code

1091/// Insert an open borders pact1092void CvDeal::AddOpenBorders(PlayerTypes eFrom, int iDuration)1093{1094	CvAssertMsg(iDuration >= 0, "DEAL: Trying to add a negative duration to a TradeItem.  Please send Jon this with your last 5 autosaves and what changelist # you're playing.");1095	CvAssertMsg(iDuration < GC.getGame().getEstimateEndTurn() * 2, "DEAL: Trade item has a crazy long duration (probably invalid).  Please send Jon this with your last 5 autosaves and what changelist # you're playing.");1096	CvAssertMsg(eFrom == m_eFromPlayer || eFrom == m_eToPlayer, "DEAL: Adding deal item for a player that's not actually in this deal!  Please send Jon this with your last 5 autosaves and what changelist # you're playing.");10971098	if(IsPossibleToTradeItem(eFrom, GetOtherPlayer(eFrom), TRADE_ITEM_OPEN_BORDERS, iDuration))1099	{1100		CvTradedItem item;1101		item.m_eItemType = TRADE_ITEM_OPEN_BORDERS;1102		item.m_iDuration = iDuration;1103		//item.m_iFinalTurn = iDuration + GC.getGame().getGameTurn();1104		item.m_iFinalTurn = -1;1105		item.m_eFromPlayer = eFrom;1106		m_TradedItems.push_back(item);1107	}1108	else1109	{1110		CvAssertMsg(false, "DEAL: Trying to add an invalid Open Borders item to a deal");1111	}1112}

Calls

Called by