CvLuaCity::lWaterArea(lua_State *)
- Defined in
- Lua/CvLuaCity.cpp, line 1993
- Class
- CvLuaCity
- Hook name
CivHooks::CvLuaCity_lWaterArea
Hooks
static bool BeforeCvLuaCity_lWaterArea(lua_State* L, int& result);static void AfterCvLuaCity_lWaterArea(lua_State* L, int& result);static int ReplaceCvLuaCity_lWaterArea(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lWaterArea>(host, &BeforeCvLuaCity_lWaterArea);CivRegisterAfter<CivHooks::CvLuaCity_lWaterArea>(host, &AfterCvLuaCity_lWaterArea);CivRegisterReplace<CivHooks::CvLuaCity_lWaterArea>(host, &ReplaceCvLuaCity_lWaterArea);
Code
1992//CyArea* waterArea();1993int CvLuaCity::lWaterArea(lua_State* L)1994{1995 CvCity* pkCity = GetInstance(L);1996 CvArea* pkArea = pkCity->waterArea();1997 CvLuaArea::Push(L, pkArea);1998 return 1;1999}
Calls
- CvCity::waterArea() const
CvLuaScopedInstance::GetInstanceCvLuaScopedInstance::Push