Hooks
static bool BeforeCvLuaCity_lUpdateStrengthValue(lua_State* L, int& result);static void AfterCvLuaCity_lUpdateStrengthValue(lua_State* L, int& result);static int ReplaceCvLuaCity_lUpdateStrengthValue(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lUpdateStrengthValue>(host, &BeforeCvLuaCity_lUpdateStrengthValue);CivRegisterAfter<CivHooks::CvLuaCity_lUpdateStrengthValue>(host, &AfterCvLuaCity_lUpdateStrengthValue);CivRegisterReplace<CivHooks::CvLuaCity_lUpdateStrengthValue>(host, &ReplaceCvLuaCity_lUpdateStrengthValue);