Hooks
static bool BeforeCvLuaCity_lSetResourceDemanded(lua_State* L, int& result);static void AfterCvLuaCity_lSetResourceDemanded(lua_State* L, int& result);static int ReplaceCvLuaCity_lSetResourceDemanded(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lSetResourceDemanded>(host, &BeforeCvLuaCity_lSetResourceDemanded);CivRegisterAfter<CivHooks::CvLuaCity_lSetResourceDemanded>(host, &AfterCvLuaCity_lSetResourceDemanded);CivRegisterReplace<CivHooks::CvLuaCity_lSetResourceDemanded>(host, &ReplaceCvLuaCity_lSetResourceDemanded);