Hooks
static bool BeforeCvLuaCity_lSetProductionAutomated(lua_State* L, int& result);static void AfterCvLuaCity_lSetProductionAutomated(lua_State* L, int& result);static int ReplaceCvLuaCity_lSetProductionAutomated(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lSetProductionAutomated>(host, &BeforeCvLuaCity_lSetProductionAutomated);CivRegisterAfter<CivHooks::CvLuaCity_lSetProductionAutomated>(host, &AfterCvLuaCity_lSetProductionAutomated);CivRegisterReplace<CivHooks::CvLuaCity_lSetProductionAutomated>(host, &ReplaceCvLuaCity_lSetProductionAutomated);