CvLuaCity::lSetPopulation(lua_State *)
- Defined in
- Lua/CvLuaCity.cpp, line 2123
- Class
- CvLuaCity
- Hook name
CivHooks::CvLuaCity_lSetPopulation
Hooks
static bool BeforeCvLuaCity_lSetPopulation(lua_State* L, int& result);static void AfterCvLuaCity_lSetPopulation(lua_State* L, int& result);static int ReplaceCvLuaCity_lSetPopulation(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lSetPopulation>(host, &BeforeCvLuaCity_lSetPopulation);CivRegisterAfter<CivHooks::CvLuaCity_lSetPopulation>(host, &AfterCvLuaCity_lSetPopulation);CivRegisterReplace<CivHooks::CvLuaCity_lSetPopulation>(host, &ReplaceCvLuaCity_lSetPopulation);
Code
2122//void setPopulation(int iNewValue);2123int CvLuaCity::lSetPopulation(lua_State* L)2124{2125 CvCity* pkCity = GetInstance(L);2126 int iValue = lua_tointeger(L, 2);2127 int bReassignPop = lua_toboolean(L, 3);2128 CvAssertMsg(bReassignPop != 0, "It is super dangerous to set this to false. Ken would love to see why you are doing this.");2129 pkCity->setPopulation(iValue, bReassignPop);21302131 return 1;2132// return BasicLuaMethod(L, &CvCity::setPopulation);2133}
Calls
- CvCity::setPopulation(int, bool)
CvLuaScopedInstance::GetInstancelua_tobooleanlua_tointeger