CvLuaCity::lSetNumFreeBuilding(lua_State *)
- Defined in
- Lua/CvLuaCity.cpp, line 3998
- Class
- CvLuaCity
- Not a hook point
- member without a separate declaration
Code
3997//void SetNumFreeBuilding(BuildingTypes iIndex, int iNewValue);3998int CvLuaCity::lSetNumFreeBuilding(lua_State* L)3999{4000 CvCity* pkCity = GetInstance(L);4001 const BuildingTypes iIndex = toValue<BuildingTypes>(L, 2);4002 if(iIndex != NO_BUILDING)4003 {4004 const int iNewValue = lua_tointeger(L, 3);4005 pkCity->GetCityBuildings()->SetNumFreeBuilding(iIndex, iNewValue);4006 }40074008 return 0;4009}
Calls
- CvCity::GetCityBuildings() const
- CvCityBuildings::SetNumFreeBuilding(BuildingTypes, int)
CvLuaArgs::toValueCvLuaScopedInstance::GetInstancelua_tointeger