Hooks
static bool BeforeCvLuaCity_lSetHighestPopulation(lua_State* L, int& result);static void AfterCvLuaCity_lSetHighestPopulation(lua_State* L, int& result);static int ReplaceCvLuaCity_lSetHighestPopulation(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lSetHighestPopulation>(host, &BeforeCvLuaCity_lSetHighestPopulation);CivRegisterAfter<CivHooks::CvLuaCity_lSetHighestPopulation>(host, &AfterCvLuaCity_lSetHighestPopulation);CivRegisterReplace<CivHooks::CvLuaCity_lSetHighestPopulation>(host, &ReplaceCvLuaCity_lSetHighestPopulation);