CvLuaCity::lSetFocusType(lua_State *)
- Defined in
- Lua/CvLuaCity.cpp, line 3733
- Class
- CvLuaCity
- Hook name
CivHooks::CvLuaCity_lSetFocusType
Hooks
static bool BeforeCvLuaCity_lSetFocusType(lua_State* L, int& result);static void AfterCvLuaCity_lSetFocusType(lua_State* L, int& result);static int ReplaceCvLuaCity_lSetFocusType(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lSetFocusType>(host, &BeforeCvLuaCity_lSetFocusType);CivRegisterAfter<CivHooks::CvLuaCity_lSetFocusType>(host, &AfterCvLuaCity_lSetFocusType);CivRegisterReplace<CivHooks::CvLuaCity_lSetFocusType>(host, &ReplaceCvLuaCity_lSetFocusType);
Code
3732//int DoVerifyWorkingPlots();3733int CvLuaCity::lSetFocusType(lua_State* L)3734{3735 CvCity* pkCity = GetInstance(L);3736 const int iFocus = lua_tointeger(L, 2);37373738 pkCity->GetCityCitizens()->SetFocusType((CityAIFocusTypes) iFocus);37393740 return 1;3741}
Calls
- CvCity::GetCityCitizens() const
- CvCityCitizens::SetFocusType(CityAIFocusTypes)
CvLuaScopedInstance::GetInstancelua_tointeger