Hooks
static bool BeforeCvLuaCity_lSetFeatureProduction(lua_State* L, int& result);static void AfterCvLuaCity_lSetFeatureProduction(lua_State* L, int& result);static int ReplaceCvLuaCity_lSetFeatureProduction(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lSetFeatureProduction>(host, &BeforeCvLuaCity_lSetFeatureProduction);CivRegisterAfter<CivHooks::CvLuaCity_lSetFeatureProduction>(host, &AfterCvLuaCity_lSetFeatureProduction);CivRegisterReplace<CivHooks::CvLuaCity_lSetFeatureProduction>(host, &ReplaceCvLuaCity_lSetFeatureProduction);