CvLuaCity::lIsVisible(lua_State *)
- Defined in
- Lua/CvLuaCity.cpp, line 1718
- Class
- CvLuaCity
- Hook name
CivHooks::CvLuaCity_lIsVisible
Hooks
static bool BeforeCvLuaCity_lIsVisible(lua_State* L, int& result);static void AfterCvLuaCity_lIsVisible(lua_State* L, int& result);static int ReplaceCvLuaCity_lIsVisible(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lIsVisible>(host, &BeforeCvLuaCity_lIsVisible);CivRegisterAfter<CivHooks::CvLuaCity_lIsVisible>(host, &AfterCvLuaCity_lIsVisible);CivRegisterReplace<CivHooks::CvLuaCity_lIsVisible>(host, &ReplaceCvLuaCity_lIsVisible);
Code
1717//bool isVisible(TeamTypes eTeam, bool bDebug);1718int CvLuaCity::lIsVisible(lua_State* L)1719{1720 return BasicLuaMethod(L, &CvCity::isVisible);1721}
Calls
- CvCity::isVisible(TeamTypes, bool) const
CvLuaMethodWrapper::BasicLuaMethod