Hooks
static bool BeforeCvLuaCity_lIsTeamWondersMaxed(lua_State* L, int& result);static void AfterCvLuaCity_lIsTeamWondersMaxed(lua_State* L, int& result);static int ReplaceCvLuaCity_lIsTeamWondersMaxed(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lIsTeamWondersMaxed>(host, &BeforeCvLuaCity_lIsTeamWondersMaxed);CivRegisterAfter<CivHooks::CvLuaCity_lIsTeamWondersMaxed>(host, &AfterCvLuaCity_lIsTeamWondersMaxed);CivRegisterReplace<CivHooks::CvLuaCity_lIsTeamWondersMaxed>(host, &ReplaceCvLuaCity_lIsTeamWondersMaxed);