CvLuaCity::lIsRevealed(lua_State *)
- Defined in
- Lua/CvLuaCity.cpp, line 3377
- Class
- CvLuaCity
- Hook name
CivHooks::CvLuaCity_lIsRevealed
Hooks
static bool BeforeCvLuaCity_lIsRevealed(lua_State* L, int& result);static void AfterCvLuaCity_lIsRevealed(lua_State* L, int& result);static int ReplaceCvLuaCity_lIsRevealed(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lIsRevealed>(host, &BeforeCvLuaCity_lIsRevealed);CivRegisterAfter<CivHooks::CvLuaCity_lIsRevealed>(host, &AfterCvLuaCity_lIsRevealed);CivRegisterReplace<CivHooks::CvLuaCity_lIsRevealed>(host, &ReplaceCvLuaCity_lIsRevealed);
Code
3376//bool isRevealed(TeamTypes eIndex, bool bDebug);3377int CvLuaCity::lIsRevealed(lua_State* L)3378{3379 return BasicLuaMethod(L, &CvCity::isRevealed);3380}
Calls
- CvCity::isRevealed(TeamTypes, bool) const
CvLuaMethodWrapper::BasicLuaMethod