CvLuaCity::lIsRazing(lua_State *)
- Defined in
- Lua/CvLuaCity.cpp, line 3007
- Class
- CvLuaCity
- Hook name
CivHooks::CvLuaCity_lIsRazing
Hooks
static bool BeforeCvLuaCity_lIsRazing(lua_State* L, int& result);static void AfterCvLuaCity_lIsRazing(lua_State* L, int& result);static int ReplaceCvLuaCity_lIsRazing(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lIsRazing>(host, &BeforeCvLuaCity_lIsRazing);CivRegisterAfter<CivHooks::CvLuaCity_lIsRazing>(host, &AfterCvLuaCity_lIsRazing);CivRegisterReplace<CivHooks::CvLuaCity_lIsRazing>(host, &ReplaceCvLuaCity_lIsRazing);
Code
3006//int IsRazing();3007int CvLuaCity::lIsRazing(lua_State* L)3008{3009 return BasicLuaMethod(L, &CvCity::IsRazing);3010}
Calls
- CvCity::IsRazing() const
CvLuaMethodWrapper::BasicLuaMethod