Hooks
static bool BeforeCvLuaCity_lIsProductionUnit(lua_State* L, int& result);static void AfterCvLuaCity_lIsProductionUnit(lua_State* L, int& result);static int ReplaceCvLuaCity_lIsProductionUnit(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lIsProductionUnit>(host, &BeforeCvLuaCity_lIsProductionUnit);CivRegisterAfter<CivHooks::CvLuaCity_lIsProductionUnit>(host, &AfterCvLuaCity_lIsProductionUnit);CivRegisterReplace<CivHooks::CvLuaCity_lIsProductionUnit>(host, &ReplaceCvLuaCity_lIsProductionUnit);