Hooks
static bool BeforeCvLuaCity_lIsBuildingsMaxed(lua_State* L, int& result);static void AfterCvLuaCity_lIsBuildingsMaxed(lua_State* L, int& result);static int ReplaceCvLuaCity_lIsBuildingsMaxed(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lIsBuildingsMaxed>(host, &BeforeCvLuaCity_lIsBuildingsMaxed);CivRegisterAfter<CivHooks::CvLuaCity_lIsBuildingsMaxed>(host, &AfterCvLuaCity_lIsBuildingsMaxed);CivRegisterReplace<CivHooks::CvLuaCity_lIsBuildingsMaxed>(host, &ReplaceCvLuaCity_lIsBuildingsMaxed);