Hooks
static bool BeforeCvLuaCity_lIsBuildingLocalResourceValid(lua_State* L, int& result);static void AfterCvLuaCity_lIsBuildingLocalResourceValid(lua_State* L, int& result);static int ReplaceCvLuaCity_lIsBuildingLocalResourceValid(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lIsBuildingLocalResourceValid>(host, &BeforeCvLuaCity_lIsBuildingLocalResourceValid);CivRegisterAfter<CivHooks::CvLuaCity_lIsBuildingLocalResourceValid>(host, &AfterCvLuaCity_lIsBuildingLocalResourceValid);CivRegisterReplace<CivHooks::CvLuaCity_lIsBuildingLocalResourceValid>(host, &ReplaceCvLuaCity_lIsBuildingLocalResourceValid);