CvLuaCity::lIsBlockaded(lua_State *)
- Defined in
- Lua/CvLuaCity.cpp, line 3099
- Class
- CvLuaCity
- Hook name
CivHooks::CvLuaCity_lIsBlockaded
Hooks
static bool BeforeCvLuaCity_lIsBlockaded(lua_State* L, int& result);static void AfterCvLuaCity_lIsBlockaded(lua_State* L, int& result);static int ReplaceCvLuaCity_lIsBlockaded(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lIsBlockaded>(host, &BeforeCvLuaCity_lIsBlockaded);CivRegisterAfter<CivHooks::CvLuaCity_lIsBlockaded>(host, &AfterCvLuaCity_lIsBlockaded);CivRegisterReplace<CivHooks::CvLuaCity_lIsBlockaded>(host, &ReplaceCvLuaCity_lIsBlockaded);
Code
3099int CvLuaCity::lIsBlockaded(lua_State* L)3100{3101 return BasicLuaMethod(L, &CvCity::IsBlockaded);3102}
Calls
- CvCity::IsBlockaded() const
CvLuaMethodWrapper::BasicLuaMethod