Hooks
static bool BeforeCvLuaCity_lHurryPopulation(lua_State* L, int& result);static void AfterCvLuaCity_lHurryPopulation(lua_State* L, int& result);static int ReplaceCvLuaCity_lHurryPopulation(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lHurryPopulation>(host, &BeforeCvLuaCity_lHurryPopulation);CivRegisterAfter<CivHooks::CvLuaCity_lHurryPopulation>(host, &AfterCvLuaCity_lHurryPopulation);CivRegisterReplace<CivHooks::CvLuaCity_lHurryPopulation>(host, &ReplaceCvLuaCity_lHurryPopulation);