CvLuaCity::lHurryCost(lua_State *)
- Defined in
- Lua/CvLuaCity.cpp, line 1786
- Class
- CvLuaCity
- Hook name
CivHooks::CvLuaCity_lHurryCost
Hooks
static bool BeforeCvLuaCity_lHurryCost(lua_State* L, int& result);static void AfterCvLuaCity_lHurryCost(lua_State* L, int& result);static int ReplaceCvLuaCity_lHurryCost(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lHurryCost>(host, &BeforeCvLuaCity_lHurryCost);CivRegisterAfter<CivHooks::CvLuaCity_lHurryCost>(host, &AfterCvLuaCity_lHurryCost);CivRegisterReplace<CivHooks::CvLuaCity_lHurryCost>(host, &ReplaceCvLuaCity_lHurryCost);
Code
1785//int hurryCost(HurryTypes iHurry, bool bExtra);1786int CvLuaCity::lHurryCost(lua_State* L)1787{1788 return BasicLuaMethod(L, &CvCity::hurryCost);1789}
Calls
- CvCity::hurryCost(HurryTypes, bool) const
CvLuaMethodWrapper::BasicLuaMethod