Bazaar developer reference

CvLuaCity::lHasPerformedRangedStrikeThisTurn(lua_State *)

Defined in
Lua/CvLuaCity.cpp, line 3867
Class
CvLuaCity
Hook name
CivHooks::CvLuaCity_lHasPerformedRangedStrikeThisTurn

Hooks

static bool BeforeCvLuaCity_lHasPerformedRangedStrikeThisTurn(lua_State* L, int& result);static void AfterCvLuaCity_lHasPerformedRangedStrikeThisTurn(lua_State* L, int& result);static int ReplaceCvLuaCity_lHasPerformedRangedStrikeThisTurn(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lHasPerformedRangedStrikeThisTurn>(host, &BeforeCvLuaCity_lHasPerformedRangedStrikeThisTurn);CivRegisterAfter<CivHooks::CvLuaCity_lHasPerformedRangedStrikeThisTurn>(host, &AfterCvLuaCity_lHasPerformedRangedStrikeThisTurn);CivRegisterReplace<CivHooks::CvLuaCity_lHasPerformedRangedStrikeThisTurn>(host, &ReplaceCvLuaCity_lHasPerformedRangedStrikeThisTurn);

Code

3867int CvLuaCity::lHasPerformedRangedStrikeThisTurn(lua_State* L)3868{3869	return BasicLuaMethod(L, &CvCity::isMadeAttack);3870}

Calls

Called by