Bazaar developer reference

CvLuaCity::lGetUnitProductionTurnsLeft(lua_State *)

Defined in
Lua/CvLuaCity.cpp, line 1385
Class
CvLuaCity
Hook name
CivHooks::CvLuaCity_lGetUnitProductionTurnsLeft

Hooks

static bool BeforeCvLuaCity_lGetUnitProductionTurnsLeft(lua_State* L, int& result);static void AfterCvLuaCity_lGetUnitProductionTurnsLeft(lua_State* L, int& result);static int ReplaceCvLuaCity_lGetUnitProductionTurnsLeft(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lGetUnitProductionTurnsLeft>(host, &BeforeCvLuaCity_lGetUnitProductionTurnsLeft);CivRegisterAfter<CivHooks::CvLuaCity_lGetUnitProductionTurnsLeft>(host, &AfterCvLuaCity_lGetUnitProductionTurnsLeft);CivRegisterReplace<CivHooks::CvLuaCity_lGetUnitProductionTurnsLeft>(host, &ReplaceCvLuaCity_lGetUnitProductionTurnsLeft);

Code

1384//int getUnitProductionTurnsLeft(UnitTypes iUnit, int iNum);1385int CvLuaCity::lGetUnitProductionTurnsLeft(lua_State* L)1386{1387	return BasicLuaMethod<int, UnitTypes>(L, &CvCity::getProductionTurnsLeft);1388}

Calls

Called by