Bazaar developer reference

CvLuaCity::lGetUnitProductionNeeded(lua_State *)

Defined in
Lua/CvLuaCity.cpp, line 1339
Class
CvLuaCity
Hook name
CivHooks::CvLuaCity_lGetUnitProductionNeeded

Hooks

static bool BeforeCvLuaCity_lGetUnitProductionNeeded(lua_State* L, int& result);static void AfterCvLuaCity_lGetUnitProductionNeeded(lua_State* L, int& result);static int ReplaceCvLuaCity_lGetUnitProductionNeeded(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lGetUnitProductionNeeded>(host, &BeforeCvLuaCity_lGetUnitProductionNeeded);CivRegisterAfter<CivHooks::CvLuaCity_lGetUnitProductionNeeded>(host, &AfterCvLuaCity_lGetUnitProductionNeeded);CivRegisterReplace<CivHooks::CvLuaCity_lGetUnitProductionNeeded>(host, &ReplaceCvLuaCity_lGetUnitProductionNeeded);

Code

1338//int GetUnitProductionNeeded();1339int CvLuaCity::lGetUnitProductionNeeded(lua_State* L)1340{1341	CvCity* pkCity = GetInstance(L);1342	const UnitTypes eUnitType = (UnitTypes) lua_tointeger(L, 2);13431344	const int iResult = pkCity->getProductionNeeded(eUnitType);13451346	lua_pushinteger(L, iResult);1347	return 1;1348}

Calls

Called by