Hooks
static bool BeforeCvLuaCity_lGetUnitFaithPurchaseCost(lua_State* L, int& result);static void AfterCvLuaCity_lGetUnitFaithPurchaseCost(lua_State* L, int& result);static int ReplaceCvLuaCity_lGetUnitFaithPurchaseCost(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lGetUnitFaithPurchaseCost>(host, &BeforeCvLuaCity_lGetUnitFaithPurchaseCost);CivRegisterAfter<CivHooks::CvLuaCity_lGetUnitFaithPurchaseCost>(host, &AfterCvLuaCity_lGetUnitFaithPurchaseCost);CivRegisterReplace<CivHooks::CvLuaCity_lGetUnitFaithPurchaseCost>(host, &ReplaceCvLuaCity_lGetUnitFaithPurchaseCost);