Hooks
static bool BeforeCvLuaCity_lGetTotalBaseBuildingMaintenance(lua_State* L, int& result);static void AfterCvLuaCity_lGetTotalBaseBuildingMaintenance(lua_State* L, int& result);static int ReplaceCvLuaCity_lGetTotalBaseBuildingMaintenance(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lGetTotalBaseBuildingMaintenance>(host, &BeforeCvLuaCity_lGetTotalBaseBuildingMaintenance);CivRegisterAfter<CivHooks::CvLuaCity_lGetTotalBaseBuildingMaintenance>(host, &AfterCvLuaCity_lGetTotalBaseBuildingMaintenance);CivRegisterReplace<CivHooks::CvLuaCity_lGetTotalBaseBuildingMaintenance>(host, &ReplaceCvLuaCity_lGetTotalBaseBuildingMaintenance);