Hooks
static bool BeforeCvLuaCity_lGetStrengthValue(lua_State* L, int& result);static void AfterCvLuaCity_lGetStrengthValue(lua_State* L, int& result);static int ReplaceCvLuaCity_lGetStrengthValue(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lGetStrengthValue>(host, &BeforeCvLuaCity_lGetStrengthValue);CivRegisterAfter<CivHooks::CvLuaCity_lGetStrengthValue>(host, &AfterCvLuaCity_lGetStrengthValue);CivRegisterReplace<CivHooks::CvLuaCity_lGetStrengthValue>(host, &ReplaceCvLuaCity_lGetStrengthValue);