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CvLuaCity::lGetProjectProductionNeeded(lua_State *)

Defined in
Lua/CvLuaCity.cpp, line 1363
Class
CvLuaCity
Hook name
CivHooks::CvLuaCity_lGetProjectProductionNeeded

Hooks

static bool BeforeCvLuaCity_lGetProjectProductionNeeded(lua_State* L, int& result);static void AfterCvLuaCity_lGetProjectProductionNeeded(lua_State* L, int& result);static int ReplaceCvLuaCity_lGetProjectProductionNeeded(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lGetProjectProductionNeeded>(host, &BeforeCvLuaCity_lGetProjectProductionNeeded);CivRegisterAfter<CivHooks::CvLuaCity_lGetProjectProductionNeeded>(host, &AfterCvLuaCity_lGetProjectProductionNeeded);CivRegisterReplace<CivHooks::CvLuaCity_lGetProjectProductionNeeded>(host, &ReplaceCvLuaCity_lGetProjectProductionNeeded);

Code

1362//int GetProjectProductionNeeded();1363int CvLuaCity::lGetProjectProductionNeeded(lua_State* L)1364{1365	CvCity* pkCity = GetInstance(L);1366	const ProjectTypes eProjectType = (ProjectTypes) lua_tointeger(L, 2);13671368	const int iResult = pkCity->getProductionNeeded(eProjectType);13691370	lua_pushinteger(L, iResult);1371	return 1;1372}

Calls

Called by