Hooks
static bool BeforeCvLuaCity_lGetProductionUnitAI(lua_State* L, int& result);static void AfterCvLuaCity_lGetProductionUnitAI(lua_State* L, int& result);static int ReplaceCvLuaCity_lGetProductionUnitAI(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lGetProductionUnitAI>(host, &BeforeCvLuaCity_lGetProductionUnitAI);CivRegisterAfter<CivHooks::CvLuaCity_lGetProductionUnitAI>(host, &AfterCvLuaCity_lGetProductionUnitAI);CivRegisterReplace<CivHooks::CvLuaCity_lGetProductionUnitAI>(host, &ReplaceCvLuaCity_lGetProductionUnitAI);