Hooks
static bool BeforeCvLuaCity_lGetProductionUnit(lua_State* L, int& result);static void AfterCvLuaCity_lGetProductionUnit(lua_State* L, int& result);static int ReplaceCvLuaCity_lGetProductionUnit(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaCity_lGetProductionUnit>(host, &BeforeCvLuaCity_lGetProductionUnit);CivRegisterAfter<CivHooks::CvLuaCity_lGetProductionUnit>(host, &AfterCvLuaCity_lGetProductionUnit);CivRegisterReplace<CivHooks::CvLuaCity_lGetProductionUnit>(host, &ReplaceCvLuaCity_lGetProductionUnit);